http responses are entirely rewritten #6
2 changed files with 22 additions and 12 deletions
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@ -2,7 +2,7 @@
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let ip;
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let alertTime = 2;
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let adminPass = "";
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const ERR_NO_ADMIN = 401; // gonna use this later to refactor
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const ERR_NO_ADMIN = 401;
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const VALID_FILE_EXT = ["mp3","flac","wav"];
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const params = new URLSearchParams(location.search);
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@ -54,12 +54,15 @@ async function getFromServer(bodyInfo, source="",password=adminPass) {
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// it is easy which i like
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// and it overrides any other non-async alerts which is nice
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alertText("Error: Admin restricted action")
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} else if(response.status !== 200){
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alertText("Error: "+data.error);
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}
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data["status"] = response.status;
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return await data;
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} catch(e) {
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console.log("error print here:");
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console.log(e);
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if (e.contains("TypeError: Failed to fetch")){
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if (e == "TypeError: Failed to fetch"){
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alertText("Error: Can't Connect to Server (is the ip set?)")
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} else {
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alertText("Error: " + e);
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@ -87,6 +90,8 @@ function getCookie(cname) {
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return "";
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}
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//someone more organised than me would have set all these html elements to variables so they dont have to get them 50 times
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// also someone who likes things not being dumb more than me would have separated the client and server buttons
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let timer = null;
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async function controlButton(buttonType) {
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if (buttonType == "pp") { // Play-Pause button
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getFromServer({control: "play-pause"}, "controls")
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@ -101,6 +106,9 @@ async function controlButton(buttonType) {
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document.getElementById("playlist-mode").style.display = "block";
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document.getElementById("songlist-mode").style.display = "none";
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document.getElementById("settings-mode").style.display = "none";
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timer = setInterval(() => {
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})
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generateVisualPlaylist();
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} else if (buttonType == "se") { //SearchMode button
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document.getElementById("songlist").innerHTML = "<h1>Search to find songs!</h1>";
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@ -246,7 +254,8 @@ async function checkSettings(skipServer=false) {
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}
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}
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//ping the server here
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x = await getFromServer({setting: "getsettings"}, "settings");
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data = await getFromServer({setting: "getsettings"}, "settings");
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x = data["data"];
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if (!(skipServer) || partyButtonState=="N/A") {
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if (x["partymode"] == false) {
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document.getElementById("partymode-button").innerHTML = "Off";
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@ -271,7 +280,8 @@ async function checkSettings(skipServer=false) {
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async function generateVisualPlaylist(conditions="") {
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document.getElementById("playlist").innerHTML = "<h1 id=\"playlist-alert\"></h1>";
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playlist = await getFromServer(null, "playlist");
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data = await getFromServer(null, "playlist");
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playlist = data["data"];
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playlist = Object.values(playlist).map(obj => {
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const filename = Object.keys(obj)[0]; // Get the filename
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const songData = obj[filename]; // Get the song metadata
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@ -446,18 +456,17 @@ document.getElementById("volumerange").onchange = async function() {
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// there is no reason for this not to be a defined function
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// FIX THIS
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let returnValue = await getFromServer({setting:"volume",level:this.value}, "settings")
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if (returnValue == ERR_NO_ADMIN) {
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if (returnValue["status"] == ERR_NO_ADMIN) {
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// alertText("Error: Admin restricted action");
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// there's an admin restrict alert built into getFromServer
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// i wanna put the volume slider back to where it was but idk a good way to keep the previous volume
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checkSettings(false);
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} else if (returnValue["volumePassed"] !=0) {
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} else if (returnValue["data"]["volumePassed"] !=0) {
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// i forgot about this, i had to do this because it confused the crap out of me one time
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// vlc doesn't let you change the volume of nothing, which makes sense if you think about it
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alertText("Nothing is playing")
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document.getElementById("volumerange").value = -1
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}
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else if (this.value == 0) {
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} else if (this.value == 0) {
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alertText("The volume is now set to 0 (Pause?)")
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} else {
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alertText("The volume is now set to " + this.value.toString())
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@ -143,11 +143,12 @@ def settingsControl():
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recieveData = request.get_json(force=True)
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if recieveData["setting"] == "volume":
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if ADMIN_PASS == recieveData['password'] or controlPerms["VOL"]:
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if(recieveData["level"] <= 100 and recieveData["level"] >= 0):
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volumePassed = player.audio_set_volume(int(recieveData["level"]))
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volumeLevel = int(recieveData["level"])
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if(volumeLevel <= 100 and volumeLevel >= 0):
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volumePassed = player.audio_set_volume(volumeLevel)
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return {"error":"ok","data":{"volumePassed":volumePassed}},200
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else:
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return {"error":"Invalid volume level","data":None}
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return {"error":"Invalid volume level","data":None},422
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else:
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return ERR_NO_ADMIN
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elif recieveData["setting"] == "partymode-toggle":
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@ -166,7 +167,7 @@ def settingsControl():
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# probably should have made this a different request type or something but it works
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return {"error":"ok","data":{"partymode":partyMode,"volume":player.audio_get_volume(),"admin":controlPerms}},200
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else:
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return {"error":"Not a valid setting","data":None},400
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return {"error":"Not a valid setting","data":None},422
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@app.route("/search", methods=['POST'])
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def searchSongDB():
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