PartyJukebox/Server/webbyBits.py

159 lines
No EOL
5.9 KiB
Python

from flask import Flask
from flask import request
from flask_cors import CORS
import json,vlc,threading,time,random, argparse
# Argparse Stuff
parser=argparse.ArgumentParser(description="Options for the Webby Bits")
# this is no longer needed assuming my file works correctly with the generator
# parser.add_argument('-d','--directory',help="Directory of the song files (make sure this matches the directory used for the databaseGenerator)", default="./sound/")
parser.add_argument('-p','--port',help="Port to host on, not the same as the web (client) port",default='19054')
portTheUserPicked=parser.parse_args().port
# open the json file as a dictionary
with open('./songDatabase.json', 'r') as handle:
songDatabaseList = json.load(handle)
soundLocation = songDatabaseList["songDirectory"]
if soundLocation[-1] == "/" or soundLocation[-1] == "\\":
pass
elif "/" in soundLocation:
soundLocation += "/"
else:
soundLocation += "\\"
#Initializing all the global stuff
random.seed()
global partyMode
global skipNow
global songNext
partyMode = False
songNext = None
skipNow = False
playlist = []
playlistLock = threading.Lock()
fakeplayer = vlc.Instance()
player = fakeplayer.media_player_new()
# for client side volume to work as well as possible, set system volume to 100 and control in app
player.audio_set_volume(100)
app = Flask(__name__)
# because you are posting from another domain to this one, you need CORS
CORS(app)
def queueSong(song):
with playlistLock:
playlist.append(song)
# this is a loop that plays the songs and checks for playlist changes, skips, ect.
def playQueuedSongs():
global skipNow
global songNext
global partyMode
while True:
with playlistLock:
z = str(player.get_state())
if playlist and (z == "State.Ended" or z== "State.Stopped" or z == "State.NothingSpecial" or skipNow == True):
# New song is in the queue and (the previous song is over or skip has been pressed)
player.stop()
skipNow = False
songNext = playlist.pop(0)
media = fakeplayer.media_new("sound/"+songNext)
player.set_media(media)
player.play()
elif (skipNow==True or (z == "State.Ended" or z == "State.NothingSpecial" or z=="State.Stopped")):
# skip was pressed and there are no new songs
skipNow=False
songNext = None
player.stop()
elif len(playlist)<1 and (partyMode == True):
# adds the random songs for party mode
# the above 2 means this only applies if (a song is playing (or paused)) and the queue is empty
playlist.append(random.choice(songDatabaseList)["file"])
# check for new songs every second
# I just didn't want to eat too much processing looping
time.sleep(1)
# start the media player thread
queueThread = threading.Thread(target=playQueuedSongs)
queueThread.daemon = True
queueThread.start()
@app.route("/controls", methods=['POST'])
def playerControls():
# recieve control inputs (play/pause and skip) from the webUI
global skipNow
global media
global partyMode
recieveData=request.get_json(force=True)
if recieveData["control"] != None:
if recieveData["control"] == "play-pause":
player.pause()
return "200"
elif recieveData["control"] == "skip":
skipNow = True
# print(str(player.get_state()))
return "200"
else:
return "400"
@app.route("/settings", methods=['POST'])
def settingsControl():
# set the volume and partymode
global partyMode
global player
recieveData = request.get_json(force=True)
if recieveData["setting"] == "volume":
volumePassed = player.audio_set_volume(int(recieveData["level"]))
return {"volumePassed":volumePassed}
elif recieveData["setting"] == "partymode-toggle":
partyMode = not(partyMode)
return "200"
elif recieveData["setting"] == "getsettings":
# probably should have made this a different request type or something but it works
x = {"partymode":partyMode,"volume":player.audio_get_volume()}
return x
else:
return "400"
@app.route("/search", methods=['POST'])
def searchSongDB():
recieveData=request.get_json(force=True)
# the way i put the data in a list was really dumb looking back, i could and should have used a list of dictioaries like i was before
# i might try to change it but this layout is embedded deep in the client
tempData = {}
if (recieveData['search'] == ""):
tempData = songDatabaseList["songData"].copy()
else:
for i in songDatabaseList["songData"]:
if ((songDatabaseList["songData"][i]["title"].lower().find(recieveData['search'].lower())) > -1):
tempData[i] = songDatabaseList["songData"][i]
try:
if (songDatabaseList["songData"][i]["artist"].lower().find(recieveData['search'].lower()) > -1):
tempData[i] = songDatabaseList["songData"][i]
except:
pass
# print(tempData)
return tempData
@app.route("/songadd", methods=["POST"])
def songadd():
recieveData=request.get_json(force=True)
queueSong(recieveData['song'])
return "200"
@app.route("/playlist", methods=["POST"])
def getPlaylist():
global songNext
tempPlaylist = []
if songNext != None:
# Adds the currently playing song
k = songDatabaseList["songData"][songNext]
temp = k.copy()
temp["playing"] = True
temp["time"] = player.get_time()/1000
tempPlaylist.append({songNext:temp})
for i in playlist:
tempPlaylist.append({i:songDatabaseList["songData"][i]})
# print(tempPlaylist)
return tempPlaylist
if __name__ == "__main__":
app.run(host='0.0.0.0', port=portTheUserPicked)